In this guide, we use Blueprint to spawn an object when a button is pressed and destroy it when the button is pressed a second time.
Often times in your game you will find that you want to add items to your levels dynamically during gameplay, this is called Spawning an Actor. Items you want to spawn could be anything from other players or enemies to pick-ups such as Health, Weapons, or Rewards. On this page, you will find information regarding how to spawn an Actor through Blueprints.
Implementation Guides
In this guide, we use Blueprint to spawn an object when a button is pressed and destroy it when the button is pressed a second time.