Unreal Engine VR Mode

Build worlds in a virtual reality environment using the full capabilities of the editor toolset, with interactions designed specifically for VR.


Use VR Mode to design and build worlds in a virtual reality environment using the full capabilities of the Unreal Editor toolset combined with interaction models designed specifically for Virtual Reality (VR) world building.

Working directly in VR provides the proper sense of scale necessary to create realistic, believable worlds, while the use of motion controllers means you can build environments with natural motions and interactions.


To use Unreal Editor in VR mode, your development environment must meet the following specifications:

Hardware Requirements

PC Hardware

Minimum for your VR hardware

Supported VR Hardware

  • Oculus Rift with Oculus Touch controllers

  • HTC Vive with controllers

Motion controllers are currently required for the VR Editor. You cannot use this with a headset alone.

Software Requirements

Operating System

Windows 7/8 64-bit (or later)


  • For Oculus Rift: Oculus Runtime version 1.3 or later

  • For HTC Vive: SteamVR

Video Drivers

Make sure you have the very latest video drivers installed. Some HMD features require latest drivers.

Getting Started



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Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

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